Playtests NOT in use in Ashbury
Staff Thrust v1.0 (10/7/2002)
Mind Effects Restrictions (1/6/03)
Armor Suite (3/19/2004)
Magic Skills Playtest (3/19/2004)
Magic Spells Volume 2 (3/19/2004)
Playtests that ARE in use in Ashbury
NERO Formal Cantrips v4.1
Base 5 Damage/Healing v1.2
One Handed Block v1
Critical Parry Modification v1
Critical Slay/Assassinate Modification v1
Stop Thrust v1
Meditate v1.1 (10/7/2002) *updated, replaces old version
Additional Spells (Volume 1) v1
Magic Item Slots v2.0 (1/6/03)
, 5 Slots
Resurrection Modification v1.1 (7/20/2000)
Racial Skills v1 (7/20/2000)
Harmonics v14 * replaces all prior harmonics play-tests(10/7/2002)
Archery Aura v1.0 (10/7/2002)
Base 5 Alchemy/Harmonics v1.2 (10/7/2002)
Blade Fury v1.0 (10/7/2002)
Carrier Attacks v1.1 (10/7/2002)
Damage Types v1.1 (10/7/2002)
Formal Magic Logistics v1.1 (10/7/2002)
Master Craftsmen v1.0 (10/7/2002)
Modified Detect Magic Spell v1.0 (10/7/2002)
New Character Rebuild v1.1 (10/7/2002)
Return <type> v1.2 *replaces all prior Return play-tests (10/7/2002)
New Player Deaths v1.0 (10/7/2002)
Physical Attacks v1.0 (10/7/2002)
Pick Locks v1.0 (10/7/2002)
Spell Crossover v1.0 (10/7/2002)
Storage Locker v1.0 (10/7/2002)
Clarified, each cabin can have more than one
Limited Reset v1.0 (1/6/03)
Dexterity Armor (3/19/2004)
Smithing Playtest (3/19/2004)